Hurting and lacking in spell abilities, the group decides to rest....a nice long rest. But safe places within the kobold warrens are not to be found. So Messick has his dog, Justice, dig a tunnel and then to dig out a hole large enough for them all to rest in. After resting they quietly approach the mouth of their new cave only to find two kobolds pacing around the edge of the cave near a exiting tunnel, seemingly waiting. When the characters emerge out of the hole they quickly attack, the kobolds retreat quickly down the tunnel leading deeper into the warrens.
Chase In The Tunnels
The group one by one, exit out of the dugout and join the chase until they hear the sound of rushing water. Turning the corner they find they have come to a rushing river crossing the path of the tunnel. The kobolds can be seen running across the bridge above the rushing river.
The bridge is a rickety wooden affair made from mold and mildew ridden wood. Some of the group stop at the foot of the bridge, while Mystora, the dwarf, pursues the kobolds across. One of the koblds, already badly hurt, stops at the far end of the bridge. He kneels and pulls out a device from his belt. The kobold presses a button on the device and the bridge is engulfed in flames and explodes into mold and mildew ridden wood dust. The kobold is engulfed in the flames and dies as Mystora is plunged into the cold waters below and begins to be washed down river.
Mystora is then pulled back to shore by Princess Elora, aided by Gunter.
When the adventurers finally regroup back on the side of the bridge, away from the kobolds, they discuss how to pursue across the river.
Crossing The River
Eda, takes off the broom she found back in the nothic's disgusting lair. The broom looks like any other ordinary broom, save for the arcane engravings along its shaft and the word "Brum" engraved in large ornate letters. Eda holds it out at arms length and shouts "Brum!"....with no effect. She then shouts, "Broom!" and the broom pulls at her hand and she lets go, the broom hovering in front of her.
She begins taking, any of the others who cannot fly already, across the river one by one until they all stand on the other side. They continue the pursuit down the tunnels as they hear kobold hissing and laughing further down. Messick, now holding a torch aloft, sees a couple of kobolds down the tunnel ducking around a corner and peeking out at them.
Sylvannas, watches along with Messick, and now once seen, the kobold cannot escape her magical arrows. She lets one fly, even though the kobold ducks back around the corner, the arrow finds the kobold and pierces its shoulder. The group can her the kobold cry out in pain as the kobolds can be seen and heard running away.
Watch Out For Traps In A Kobold Warren
Sylvannas pursues, unleashing arrows as she runs. Unfortunately, her weight is much heavier than a small kobold and as she runs she hears a click and the ground she is running on springs up, as the hidden catapult under the tunnel's floor launches Sylvannas up and into a series of wooden spikes anchored in the ceiling, angled just right to catch a body flung from the catapult.
The rest of the group cautiously approaches, most taking time to skirt the edges of the tunnel, clinging to the walls. As they come up underneath Sylvannas, who is still impaled upon several spikes, her feet dangle a few feet above their heads. The group looks around at each other and give a collective shrug. Messick jumps slightly to grab hold of Sylvannas' feet and pulls. Together they fall back down, Sylvannas getting injured even further in the rescue.
After a bit of first aid and healing, the group moves on, even more cautiously now.
A Mysterious Figure Stealing Souls
The tunnel eventually opens up in a large cavern. Just inside the cavern is a large drake, drool dripping from its snarling fang-filled mouth. It looks directly at the group. As they move slowly into the cave they can make out a pile of bodies, some of which they recognize as members of the doomed caravan. They are clearly dead, save for one slumped body chained to the wall on the far side of the pile of corpses.
Around a corner they find another chamber, a kobold stands ready to fight and defend a hooded creature that stands on a small raised natural dais, behind it a large open shimmering portal. Cat like features can just be made from under the hood of the creature, as it stands with one arm raised above one of the caravan people, Junia. She lies motionless upon the steps of the dais. A silver shimmering energy is slowly emerging from Junia's body and flows into a censer the creature holds above Junia's body.
As the group moves into view, the cat like hooded creature raises its head towards them. Shimmering eyes glow slightly as its eyes meet those of the group. Its face is only partially covered in mangy patchy fur. It's free clawed hand, with the same patchy mangy fur, points at the group as a raspy ancient voice whispers, "Stop them".
Each in the group begins to fight off the drake and kobold, while Sylvannas draws back her bow and points it towards the creature standing upon the stone steps of the dais. But she does not fire on the creature, instead she takes careful aim at the censer it holds, the silver ethereal stream still flowing from Junia, the halfling, into the censer.
The arrow strikes true and hard. With a loud metallic clang, the censer is spun on it's handle, still held by the creature. The silver stream of energy pulls, thins, then snaps and rushes back into Junia. The creature looks up at Sylvannas, its eyes glaring in anger. It then mutters words of incantation and raises it hands. In front of Sylvannas, a circular portal shimmers on the ground and a large fire demon raises up out of it. It charges the group.
Fire and Water
Looking at the censer in its hand, the creature seems to think for a moment as it evaluates the group as they fight. Muttering a single unintelligible word, the group sees the world grind to a slow halt, as the creature continues to move at a regular, and now seemingly incredibly fast speed. It approaches Messick who is the closest of the group and it looks closely at his face, "You better hope we never meet again.", its breath on Messick's face, that of something long dead.
It walks back to the portal upon the rough carved dais. The creature steps through and is gone.
The battle is hard fought with finally the fire demon defying the damage the group does to it. Messick is felled by the fire demon but is brought back to life by Princess Elora. Finally, the fire demon, damaged by Gunter's green-flame blade spell, is put out by Princess Elora's tiadal wave spell.
Moving about the room, the group is able to revive both Junia and the chained human. They find the chained human to also be a part of the doomed caravan. His name is Fodel Sbilans, he has an eye patch over one eye and has an old scarred up arm. With a gravely voice he thanks the group and asks when they may depart. The group wants to take time to look around.
Through The Portal
Eda has her cat familiar, Harry, pursue the escaped creature through the portal and watches through its eyes as it walks through a large warehouse with stacks of crates. The crates are stacked such that one cannot see very far, so the cat climbs up to the top. It sees a few humanoids walking through the warehouse, seemingly unconcerned.
Meanwhile, the others have built a funeral pyre for the fallen caravan folk. Gunter then decides to use gust of wind to waft the massive amount of smoke through the portal. As the few people in the warehouse begin to realize the building is starting to fill with smoke one of them runs out. Soon a well dressed dragonborn enters the building. Harry watches as the massive, even for a dragonborn, creature stride up to the portal, perform some movements and the teleportation circle shuts down.
Back in the kobold warrens, the group finds two odd looking crates. They are made of blackened wood with white arcanic symbols etched into the edges of the crate. The symbols scroll and swirl and sometimes join to make crude skull figures. They are locked and when shot with an arrow of Sylvannas' move and jitter with odd noises.
Removed from the bodies before they were placed upon the funeral pyre, were several odds and ends along with quite a bit of coin. The caravaners were travelling for business and as such had coin for purchasing supplies. Some of the more interesting items were two keys, one of iron and one of brass as well as an ornate ceramic ocarina.
A Hidden Ship
Finally, they pack up and begin to move back through the tunnels. When they approach the remains of the bridge, they find the kobold who set off the explosion. He is just a burned husk, kneeling, his hands still holding the now burned out trigger. Gunter angrily kicks the kobold corpse into the river. It falls into the rushing waters below and bobs up and floats quickly down the river. As the group watches the hated kobold bob and soon round a bend in the river out of sight. Immediately a flash of arcanic white light accompanies a loud explosion. Princess Elora flies along, following the path of the river and around the bend sees a thin veil of energy blocking the way further down the river. A glyph of warding is cast on the energy barrier. Beyond, in the darkness of the subterranean river floats above the river, a massive ship.
Spoiler Inside
The group decides to investigate but in order to bypass the glyph of warding they decide to let Justice dig a hole through the side of the tunnel closest to where they believe the ship to be docked. Soon enough Justice has dug a tunnel that emerges directly across from the ship.
A Demon Too Strong
The ship seems to be constructed out of some black type of wood or metal composite. There are no visible sails, but 4 massive dark globes hover above the ship, anchored to the ship by a web of robes. As Gunter and Messick look upon the ship, a faint fiery glow can be seen emerging from below. Gunter decides to go across. Messick decides that's just crazy. As Gunter throws a grappling hook across, the loud noise alerts the creature in the hold of the ship. As the creature climbs up and out of the hold, the group, most of whom stand in the dark safety of the newly dug tunnel on the side of the river, watch as a fiery demon, a balor looks around.
The balor looks down and sees Gunter on the side of the ship, fast as fire, the balor grabs Gunter and grunts, "Who are you?", but Gunter within its fiery grasp and so near it's blazingly hot body, dies before he can answer. The balor drops Gunter, dead upon the ship.
Mystora, grabs her magical spear and throws it directly through Gunter's chest, the spear grabbing the body and Mystora reels in the dead body. Once back with the group they revive him and Gunter just gives them a nod and a wink, and they're off again.
The ongoing chronicles of the Dungeons and Dragons group and their adventures.
Saturday, 8 September 2018
The Kobold Warrens
The group decides to rest for a short while before moving on through the roughly dug kobold tunnels. As some of the group retreat into the safety of Eda's rope trick spell. While inside some of the group notice a hole being dug into one of the tunnel walls, as a kobold's nose pokes out from the newly dug hole. The kobold peers cautiously around before retreating back into the small tunnel. When the group is ready to move on Sylvannas fires off an arcane imbued arrow down the small tunnel in which they saw the kobold. The arrow magically navigates the tunnel and from around the corner of a different tunnel a yip of pain can be heard. They head off in that direction.
Everyone Watch Out For Traps, Kobolds Love Traps
Turt, the tortle, moves first through the narrow tunnels, but when he hears a slight click, he quickly tucks his head and limbs into his shell, falling with a thunk upon the tunnel's dirt floor. Behind him the group watches in horror as from the ceiling, with the creaking sounds of vines, a huge beam of timber held by a series of vines swings down towards them. Turt and Messick take the brunt of the damage.
After recovering, the group presses on until they see the opposite end of the newly dug kobold tunnel from which the kobolds were trying to spy upon the group from. The group moves cautiously down the tunnels until Messick breaks through a thin crust of earth and falls into a dug pit with poisonous spikes at its bottom.
Sylvannas, decides that she can easily avoid the trap by jumping over it, only to find a second identical trap is placed just on the far side of the first pit.
Messick commands his dog, Justice to dig a while and tunnel his way towards his master in the pit and thne continue on towards the next pit. After coming to Sylvannas they have Justice continue his tunnel under the already existing tunnels, guided by Eda's cat familiar, who walks the tunnels above.
Kobold Hatchery
They come to a large cavern covered in mushrooms and eggs held in place by mud nests.
A lone kobold with globs of glowing green dotting his body. He moves from egg to egg applying some sort of green ooze to the eggs.
He looks up at the group entering the cavern and he warns them to get out. They don't listen. They move further in only to have several of the mushrooms begin to make a horrible screeching sound, which in turn triggers other such mushrooms to take part in the shrieking. It continues until the cavern is filled with the brain-grating sound.
They kill off the kobold and in the process destroy several of the kobold eggs. Messick picks up an egg and carries it towards the tunnel continuing further into the lair. He yells out with the help of thaumaturgy that if they let them pass no harm will come to their eggs.
A lone kobold comes with arms raised in front of him and says for the group to not harm the eggs. Messick tells the kobold to stop but the kobold continues walking forward, telling the group not to harm, holding his hands out empty. Sylvannas makes a show of threatening, then killing an egg and smashing its contents but unfortunately, the kobold at the far end of the cavern did not see this happen.
When the kobold is close enough he runs and lunges at Messick, barely missing him. As he falls near Messick, the kobold who he now sees was wearing several vials across his chest in a bandoleer style belt. When he falls to the floor, they vials shatter, causing an massive explosion.
After the explosion, they hear the growls of some sort of beast. Several of the group worry about drakes, as they are often associated with kobolds. But something calls them back.
Insane Collector
It is then that Mystora discovers a hole in the middle of the cavern floor. Below seems to be a pit strewn with various body parts. As they drop down into the hole they find themselves in a low ceilinged cave beneath the other cavern. Several pillars are scattered throughout but hiding behind one of them is a a creature, back turned to them who is looking at different items and setting them down. It mutters to itself.
"The dragon comes"
"Soon sooooon"
"...and he smiles...."
" we need more, more. Must find more..."
"souls souls souls"
When the group call out to it, it turns around to reveal itself as a nothic. Mystora has heard of these creatures from the old ones in her clan. They used to be wizards who have dabbled in the arcane arts beyond their capabilities or experimented with magic which went horribly wrong. They don't remember much of their former lives but are obsessed with magic and magic items.
Indeed the nothic has cobbled together a few shrines to his magic items which he has collected from some of the dead tossed down here over the years. Messick approaches him and talks to him. The creature is easily distracted but keeps coming back to his desire to seek out more souls. The group makes quick and easy work of the nothic and it is soon dead.
The room is a disgusting collection of horrors but Gunter is quick to point out the fact that there seems to be a few shrines to magical items in different areas of the cave.
Magical treasure.....is there anything better.
Everyone Watch Out For Traps, Kobolds Love Traps
Turt, the tortle, moves first through the narrow tunnels, but when he hears a slight click, he quickly tucks his head and limbs into his shell, falling with a thunk upon the tunnel's dirt floor. Behind him the group watches in horror as from the ceiling, with the creaking sounds of vines, a huge beam of timber held by a series of vines swings down towards them. Turt and Messick take the brunt of the damage.
After recovering, the group presses on until they see the opposite end of the newly dug kobold tunnel from which the kobolds were trying to spy upon the group from. The group moves cautiously down the tunnels until Messick breaks through a thin crust of earth and falls into a dug pit with poisonous spikes at its bottom.
Sylvannas, decides that she can easily avoid the trap by jumping over it, only to find a second identical trap is placed just on the far side of the first pit.
Messick commands his dog, Justice to dig a while and tunnel his way towards his master in the pit and thne continue on towards the next pit. After coming to Sylvannas they have Justice continue his tunnel under the already existing tunnels, guided by Eda's cat familiar, who walks the tunnels above.
Kobold Hatchery
They come to a large cavern covered in mushrooms and eggs held in place by mud nests.
A lone kobold with globs of glowing green dotting his body. He moves from egg to egg applying some sort of green ooze to the eggs.
He looks up at the group entering the cavern and he warns them to get out. They don't listen. They move further in only to have several of the mushrooms begin to make a horrible screeching sound, which in turn triggers other such mushrooms to take part in the shrieking. It continues until the cavern is filled with the brain-grating sound.
They kill off the kobold and in the process destroy several of the kobold eggs. Messick picks up an egg and carries it towards the tunnel continuing further into the lair. He yells out with the help of thaumaturgy that if they let them pass no harm will come to their eggs.
A lone kobold comes with arms raised in front of him and says for the group to not harm the eggs. Messick tells the kobold to stop but the kobold continues walking forward, telling the group not to harm, holding his hands out empty. Sylvannas makes a show of threatening, then killing an egg and smashing its contents but unfortunately, the kobold at the far end of the cavern did not see this happen.
When the kobold is close enough he runs and lunges at Messick, barely missing him. As he falls near Messick, the kobold who he now sees was wearing several vials across his chest in a bandoleer style belt. When he falls to the floor, they vials shatter, causing an massive explosion.
After the explosion, they hear the growls of some sort of beast. Several of the group worry about drakes, as they are often associated with kobolds. But something calls them back.
Insane Collector
It is then that Mystora discovers a hole in the middle of the cavern floor. Below seems to be a pit strewn with various body parts. As they drop down into the hole they find themselves in a low ceilinged cave beneath the other cavern. Several pillars are scattered throughout but hiding behind one of them is a a creature, back turned to them who is looking at different items and setting them down. It mutters to itself.
"The dragon comes"
"Soon sooooon"
"...and he smiles...."
" we need more, more. Must find more..."
"souls souls souls"
When the group call out to it, it turns around to reveal itself as a nothic. Mystora has heard of these creatures from the old ones in her clan. They used to be wizards who have dabbled in the arcane arts beyond their capabilities or experimented with magic which went horribly wrong. They don't remember much of their former lives but are obsessed with magic and magic items.
Indeed the nothic has cobbled together a few shrines to his magic items which he has collected from some of the dead tossed down here over the years. Messick approaches him and talks to him. The creature is easily distracted but keeps coming back to his desire to seek out more souls. The group makes quick and easy work of the nothic and it is soon dead.
The room is a disgusting collection of horrors but Gunter is quick to point out the fact that there seems to be a few shrines to magical items in different areas of the cave.
Magical treasure.....is there anything better.
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